![]() ![]() The worst culprit is the menu crosshair showing your line of sight, as this can quite often leave a prominent trail of pixels behind as you move your head. However, the Gear's mobile origins start to become clear as soon as you start moving your head, as the phone's 60Hz refresh rate can occasionally produce a noticeable amount of ghosting. If anything, it's impressive that Samsung has managed to come this close to other VR headsets, which in some cases cost almost ten times the price. The edges of our black-rimmed porthole were also never quite as sharp as objects in the centre of the display, but again this is something we've noticed elsewhere, too. In practice, you can still see the screen's individual pixels no matter what you're looking at, but this is a problem we've encountered on the high-end headsets as well, so it's certainly not unique to the Gear. This is arguably the best choice when it comes to delivering a smooth virtual reality experience, as it not only has more powerful components than any of Samsung's S6 phones, but its 5.1in, 2560x1440 screen resolution will also, in theory, provide the sharpest picture, as it has a higher pixel density than the 5.5in S7 Edge. If you want to pass the Gear VR around to other users quickly, you can always avoid using the head straps and simply hold it up to your face. It needs to be said that the cushioning could do a better job at blocking out external light, but the device feels just as good to wear as the Vive and Oculus Rift. The straps are secure, and even the eyes and nose padding is comfortable. ![]() It weighs a meagre 500g or so (depending on the phone you use) and we didn't feel any undue pressure on our head when we were testing it out. It is very convincing and after getting the hang of it they won't even notice that the headset is there. There is no way they won't be wowed by suddenly being transported to a floating apartment in the sky as they sit back and browse the Gear's menu. Samsung has provided a quick and easy way to impress your family, friends or co-workers. Take off the headset's plastic cover, slide in your phone, adjust the velcro straps and turn the wheel on top of the headset to bring your new world into focus. Its only requirement is that you have a Samsung smartphone which works with the headset, and in the UK these are the Galaxy S6, S6 Edge, S6 Edge+, Note 5, S7, S7 Edge, Galaxy S8 and S8+.įor this to work, you will have to install the Oculus app and make an account before you get started. After analysing Google's do-it-yourself Cardboard technique, Samsung's Gear VR headsets cost only 119 with a controller (99.17 exc. South Korean company Samsung, on the other hand, has decided to mix things up a bit. Additionally, Oculus and HTC's headsets also need a powerful PC in order to run, meaning that only hardcore PC enthusiasts will be able to use them properly. Despite this, these headsets can cost upwards of 350, with the Vive priced at 750 or so. ![]()
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